Story for Aibo Game

Limitations

The finished game will include a Sign Language recognition system which requires the user to sign at a camera. Because the quality of the Aibo's on-board camera is not sufficient, we cannot have the user sign directly to the Aibo.

Solution

Some type of translator must be involved. The user will sign at the translator and the translator will then relay instructions to the Aibo, as well as instructing the user on how to use the system.

Implementation

In the finished game, the user will be helping George, an actor on the computer screen, train Aibo for a robotic dog show. George will ask the user what tricks he should have Aibo practice for the show. George will give the user instructions on how to use the system and prompt the user for input. Now the user is signing at a fixed location.

Example

Once the user sits at the console, George will appear and instruct him/her on how to use the program. He will explain that he is trying to train Aibo for the upcoming Robot Dog Show but is unsure of what tricks to have Aibo practice. George shows the user all the tricks Aibo knows now and asks which ones Aibo should practice. If the user responds with a correctly signed phrase, George will send a message to Aibo containing instructions to perform a certain action. After practicing tricks with Aibo for a certain amount of time, Aibo will put on a short show for the user showing tricks that were practiced during the session.

2004-12-12T17:14:24